WWE '13 is a professional wrestling video game developed by Yuke's and published by THQ for PlayStation 3, Xbox 360, and Wii. It is the second and last game in the WWE series and the 14th overall in the combined series. It is the sequel to WWE '12 and is succeeded by WWE 2K14. It was released on October 30, 2012, in North America and November 2, 2012, in United Kingdom.[1] It was the last WWE game to be published by THQ before the company's demise in January 2013, thus ending the WWE/THQ relationship after 14 years.The game focuses on the Attitude Era of WWE, replacing its Road to WrestleMania Mode with an Attitude Era Mode where the player plays through the Attitude Era in six different storylines. The game also brings back its modified "Predator Technology engine", adding in a new audio system called WWE Live. The game is said to be the second phase of a "Revolution" in WWE video games,[2] with cover athlete CM Punk taking charge. Following its release, the game received positive reviews from the critics and was nominated for the Spike Video Game Award for Best Individual Sports Game.[3] This is also the last WWE game to be released on the Wii and the last to be released on a Nintendo console until WWE 2K18.
GAMEPLAY
WWE '13 runs on the engine called, "Predator Technology 2.0", which succeeds the first version from WWE '12. The Predator Technology 1.0 game engine has been updated from the previous WWE games to allow for more fluid animations, with odd collisions and transitions having been fixed and updated, it also allows over 300 new moves. Past problems have been fixed with a better weight detection system, contextual animations and automatic attack homing, to ensure that the character always strikes towards the opponent(s). The contextual animation system has been refined to ensure that it dynamically swaps out moves to make sure that the game is using the appropriate move animations at any given time and state.
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